Sunday, April 5, 2026
How to Talk About Difficulty
Monday, March 23, 2026
Thinking about Permadeath in Fire Emblem
Friday, November 14, 2025
Happy Birthday Knight at the Opera: 6 Years of Blogging
Tuesday, July 15, 2025
Board Game Endings, Ranked
Saturday, July 13, 2024
A True Test of Skill
Wednesday, September 27, 2023
Medusa and the Gorgons
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| Poster for Possession (1981) by Basha AKA mythic Polish graphic artist Barbara Baranowska. |
Once again, I'll put in some effort to credit properly and maybe provide additional notes as I can. If you have more artwork that you like, I'd love to see it as well. Some of the art in here is obligatory historical inclusions, some are genuinely brilliant, and some just have a unique variation on the basic design.
For this post, we can also go in (roughly) chronological order, starting with the original Ancient Greek artwork. It gets better and better the further we get, though. You can just look at the pictures if you like (that is what this post is for, of course), but if you like art history/criticism then I'll go ahead and provide some amateur supplemental details. I'm not learned on the matter, I'm just enthusiastic.
Wednesday, March 22, 2023
Spoiler-Free Review of Dungeons & Dragons: Honor Among Thieves
Saturday, August 6, 2022
8 Opinions about Spider-Man
Per the demands of Prismatic Wasteland, I have to write a blog post about Spider-Man. So what do I say about Spider-Man that hasn't already been said?
I decided my best bet would be to just create a shitty clickbait post with no real substance and lots of bad takes.
Saturday, July 30, 2022
HeroQuest: The Tourney of Champions
Thursday, January 27, 2022
Game Theory and Uncertainty
This goes beyond just Tabletop RPGs, and is much less organized or fruitful than most of my posts. Hope you find it interesting though. I apologize for anyone who hasn't played many of the games mentioned in this post, but take it as a list of recommendations. Well, except for Puerto Rico. Fuck that game.
Wednesday, January 12, 2022
Literary Allusions
Monday, November 1, 2021
RPG Art Commissions Open!
I am hungry and don’t know how I’ll pay rent this month or next, so who wants character/monster portraits in black and white ink?

Tuesday, September 21, 2021
Model United Nations: the Most Popular FKR Game
- What is Model United Nations?
- The "mechanics" of how it works
- What to take away from this for RPG stuff
- Some fun stories where I gush indulgently
Monday, September 6, 2021
Happy Birthday Knight at the Opera: A Blog Retrospective
Saturday, August 7, 2021
I Want to Talk About The Green Knight
I don't do this very often but this post isn't about RPGs or gaming. It's just some thoughts on fantasy fiction in general, although it does occasionally reference RPGs because that's who I am and I know my audience.
Saturday, December 26, 2020
Elves Part 1: Reconstructing a Fantasy Archetype
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| Picture by Yuliya Litvinova |
Well, because elves don't need a lore post.
Like, gnomes and halflings both need work done if you want them to be interesting. Even sticking to the vanilla versions is still lesser than what you get with off-the-shelf elves. Dwarves have lots of lore but it's infamous for being cliché, so revisiting it and doing something fresh justifies itself. But elves? Elves get nothing but attention. They often have too much lore. Wasting more ink on them is an injustice and disservice to the other fantasy races. To other fantasy ideas. Elves are the most thoroughly fleshed-out and experimented with idea in nearly all fantasy fiction. Just look at the TV Tropes article. How the fuck do you get this much mileage out of one idea? How does D&D manage to always, inevitably have a million elven sub races in each edition even as they avoid that mistake with other races?
The thing is, we could try to have the conversation of "what is the elf, at its core?" Analyzing fantasy ideas often means reducing them to their most vital components, the thing that makes an elf an elf no matter what else you change. And when people have that conversation, they usually arrive at something like, "fancy, graceful humans with pointy ears and whatever other traits we culturally idealize (beauty, longevity, skill, knowledge, pale skin, starlight eyes, etc.)." If that doesn't do it for you, here's a way to avoid a debate: not everyone exactly agrees on what an elf is, but most people agree that David Bowie seemed to be more elf than human, which I would say is a solid rule of thumb to operate on.
But there is inevitably a conversation after that one. Because while most elves check off most items in that definition, they all have more going on. Even the original Norse elves or Tolkien's elves. So the next question is, "having now understood what elves fundamentally are, how do you expand on that to make them your own?" This is where the interesting conversations take place. Where you get cool and novel elves from.
Me? I want to have the next conversation. And I specifically want to ask, "what should we take away from Tolkien and early D&D's answers to the previous question? What did we take for granted as classic elf tropes that really do have some potency?" Hence, reconstructing the classic elf. Not exactly as it was before, but at least giving those classic tropes another look. Kiel Chenier has really creative and cool homebrew elves that are a perfect example of not the kind of thing I'm talking about today. No one would question that Warcraft's Night Elves are a fucking rad take on elves, as with the Elder Scrolls's bizarre elves and metal Dark Sun elves and so on. But none of those are classic elves, and most fantasy creators don't really consider just going with classic elves. But as long as we're trying our own hand at writing our own elves, I want to take a moment to explore this direction.
Thursday, January 23, 2020
Violence as Magic
Fantasy is anything impossible in reality but possible through the imagination. So all magic is fantastic. BUT...
Magic itself is an activity. It’s something that people learn and do. Magic is performed. Not all fantasy is magic. A floating continent in the sky isn’t magic. Unless it’s floating because someone cast a spell to make it do that.








