Monday, December 22, 2025

Archaeology: Dwarf Class for 5E

I had been playing RPGs for many years before I ever even considered getting into homebrew. Of course, I wasn't against homebrew. I routinely took homemade gameable content from my favorite RPG blogs and put them into the games I was playing. But I just never wanted to make it myself, y'know?

Boy how things change.

It was around 2016 that I started dabbling in game design, but even then it was all confined to 2014 D&D 5E stuff. That's when I came up with my first dungeoncrawling procedure, Advanced Darkness, some rules for 4E-style minions, and started working on my rules for mazes (all of which were essential houserules to bolt onto your 5E game if you ever wanted to run my megadungeon, I assure you).

Around 2019 I was getting into the really retro stuff, especially Greyhawk, and wanted to try making a "race-as-class" hack for 5E. The idea was that Dwarf, Elf, Halfling, and Gnome would all be made into a full class, levels 1-20. Any PC of a different class would therefore be a human (and should still get the human traits at character creation, obviously). I had lots of notes about how I was planning to create each one, but the only one I made serious progress on was the Dwarf.

You want to take a look together?